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  Thieves Guild


The Thieves Guild allows you to perform various actions against other counties, such as spying or stealing.

Currently there are four options available for Thieves, these are, Spy on Military, Spy on Resources, Steal Resources and Kill County Units.
What each option does is described below,

Spy on Military - Allows you to get a list of a counties defending military units, a list of thier county units and to see if there is a defending hero.

Spy on Resources - Allows you to see the resources of the target county.

Steal Resources - Allows you to steal up to 5% of the target counties resources.

Kill County Units - This attack will kill up to 5% of the target counties county units.

To obtain the Thieves Guild, you need to construct the tier two structure Thieves Guild.

There is a maximum four attempts at spying, however if you have less than 4 attempts left, then you will gain 1 extra attempt per tick until you are back at 4 attempts.
In order to spy, you must first train Thieves in the barracks section.

To successfully spy, you must have more Thieves than the county you wish to spy on.

The Guild Efficiency percentage effects your ability to guard against other counties spying on you. With each use of your spies, the efficiency percentage goes down 25%, meaning that it will be easier for others to successfully spy on you.


Tutorial - Thieves Guild
 
 
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